<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
    <channel>
        <title>Game - Tag - RustyCruise Labs</title>
        <link>https://rustycruiselabs.github.io/tags/game/</link>
        <description>Game - Tag - RustyCruise Labs</description>
        <generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Tue, 13 Jan 2026 00:00:00 &#43;0000</lastBuildDate><atom:link href="https://rustycruiselabs.github.io/tags/game/" rel="self" type="application/rss+xml" /><item>
    <title>Blob Bridge</title>
    <link>https://rustycruiselabs.github.io/games/blob-bridge/</link>
    <pubDate>Sat, 17 May 2025 00:00:00 &#43;0000</pubDate><author>
        <name>RustyCruise Labs</name>
    </author><guid>https://rustycruiselabs.github.io/games/blob-bridge/</guid>
    <description><![CDATA[<div class="featured-image">
                <img src="/img/blobbridge.png" referrerpolicy="no-referrer">
            </div><figure><a class="lightgallery" href="/games/blob-bridge/images/feature_graphic.png" title="" data-thumbnail="/games/blob-bridge/images/feature_graphic.png" data-sub-html="<h2>A Hyper Casual Color-Matching Game You’ll Love!</h2>"><img  loading="lazy" src=https://rustycruiselabs.github.io/games/blob-bridge/images/feature_graphic.png    height="500" width="1024"></a><figcaption class="image-caption">A Hyper Casual Color-Matching Game You’ll Love!</figcaption>
    </figure>
<h2 id="overview" class="headerLink">
    <a href="#overview" class="header-mark"></a>Overview</h2><p>Blob Bridge was my submission for the <strong>Gamedev.js Game Jam 2025</strong>. It started as a small, relaxed project—a break from more intense development work. Out of 416 entries, the game ranked <strong>158th</strong>, earning a <strong>3.4/5</strong> rating for gameplay, which I&rsquo;m quite happy with, especially since gameplay was always my main priority.</p>
<p>That said, due to time constraints, the gameplay wasn’t fully realized during the jam. After 2 months of iterative development, the <strong>full mobile version</strong> of Blob Bridge is now available on the <strong>Google Play Store</strong> and <strong>Apple App Store</strong>, bringing the original concept to life!</p>]]></description>
</item><item>
    <title>Blast To Zero</title>
    <link>https://rustycruiselabs.github.io/games/blast-to-zero/</link>
    <pubDate>Tue, 13 Jan 2026 00:00:00 &#43;0000</pubDate><author>
        <name>RustyCruise Labs</name>
    </author><guid>https://rustycruiselabs.github.io/games/blast-to-zero/</guid>
    <description><![CDATA[<div class="featured-image">
                <img src="/img/blasttozero.png" referrerpolicy="no-referrer">
            </div><h2 id="overview" class="headerLink">
    <a href="#overview" class="header-mark"></a>Overview</h2><p>&ldquo;Blast To Zero&rdquo; was a submission for <a href="https://itch.io/jam/solodevelopment-10-new-year-jam" target="_blank" rel="noopener noreferrer">SoloDevelopment #10 New Year Jam 2026</a>. The goal of participating in the game jam this time round was to try out new game genre and also to test new game mechanics. Compared to previous attempts, I was more comfortable with the development workflow, but still lacking in making the gameplay feel good.</p>
<p>Out of 103 entries, the game ranked <strong>16th</strong>, earning a <strong>3.6/5</strong> rating for gameplay. It&rsquo;s a good attempt, hopefully I can get a 4/5 when I fully complete the game.</p>]]></description>
</item><item>
    <title>Backfire</title>
    <link>https://rustycruiselabs.github.io/games/backfire/</link>
    <pubDate>Mon, 04 Aug 2025 00:00:00 &#43;0000</pubDate><author>
        <name>RustyCruise Labs</name>
    </author><guid>https://rustycruiselabs.github.io/games/backfire/</guid>
    <description><![CDATA[<div class="featured-image">
                <img src="/img/backfire_cover1_small.png" referrerpolicy="no-referrer">
            </div><blockquote>
  <p>&ldquo;Backfire&rdquo; was a submission for <a href="https://itch.io/jam/gmtk-2025" target="_blank" rel="noopener noreferrer">GMTK Game Jam 2025</a>.</p>

</blockquote><h2 id="overview" class="headerLink">
    <a href="#overview" class="header-mark"></a>Overview</h2><p><strong>A chaotic arcade survival game where every shot might come back to haunt you.</strong></p>
<p>Pilot a nimble tank across a wide-open battlefield. Your mission: stay tethered to the rune stone to charge it to full power. But there’s a twist — every projectile you fire will loop back as a ghost shot… and it’s just as dangerous to you as it is to your enemies.</p>]]></description>
</item><item>
    <title>Spear Master</title>
    <link>https://rustycruiselabs.github.io/games/spear-master/</link>
    <pubDate>Sat, 06 Jan 2024 00:00:00 &#43;0000</pubDate><author>
        <name>RustyCruise Labs</name>
    </author><guid>https://rustycruiselabs.github.io/games/spear-master/</guid>
    <description><![CDATA[<div class="featured-image">
                <img src="/img/spearmaster.png" referrerpolicy="no-referrer">
            </div><h2 id="overview" class="headerLink">
    <a href="#overview" class="header-mark"></a>Overview</h2><p>&ldquo;Spear Master&rdquo; was a submission for Boss Jam Game Jam 2024. It was an attempt to further develop my skills at 2D animation with boss fights. However, I overestimated my ability and didn&rsquo;t manage to complete the game. 2D animations are harder than I thought&hellip;.</p>
<h2 id="try-it-out-here" class="headerLink">
    <a href="#try-it-out-here" class="header-mark"></a>Try it out here!</h2><div><iframe 
        frameborder="0" 
        src="https://itch.io/embed/2514004" 
        width="552" 
        height="167">
            <a href="https://rustycruiselabs.itch.io/spear-master">Spear Master by RustyCruise Labs</a>
        </iframe></div>]]></description>
</item><item>
    <title>Charms and Guns</title>
    <link>https://rustycruiselabs.github.io/games/charms-and-guns/</link>
    <pubDate>Sun, 31 Dec 2023 00:00:00 &#43;0000</pubDate><author>
        <name>RustyCruise Labs</name>
    </author><guid>https://rustycruiselabs.github.io/games/charms-and-guns/</guid>
    <description><![CDATA[<div class="featured-image">
                <img src="/img/charmsandguns.png" referrerpolicy="no-referrer">
            </div><h2 id="overview" class="headerLink">
    <a href="#overview" class="header-mark"></a>Overview</h2><p>&ldquo;Charms and Guns&rdquo; was a submission for <a href="https://itch.io/jam/winter-melonjam-2023" target="_blank" rel="noopener noreferrer">Wintermelon Game Jam 2023</a>. It was an attempt after learning how to do basic hand drawn sprites and 2D animations. Overally, pretty satisfied with my submission.</p>
<h2 id="game-preview" class="headerLink">
    <a href="#game-preview" class="header-mark"></a>Game Preview</h2>

    
    <div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
      <iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen="allowfullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/Gg11JSlcZ0E?autoplay=0&controls=1&end=0&loop=0&mute=0&start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"
      ></iframe>
    </div>

<h2 id="try-it-out-here" class="headerLink">
    <a href="#try-it-out-here" class="header-mark"></a>Try it out here!</h2><div><iframe 
        frameborder="0" 
        src="https://itch.io/embed/2447147" 
        width="552" 
        height="167">
            <a href="https://rustycruiselabs.itch.io/charms-and-guns">Charms and Guns by RustyCruise Labs</a>
        </iframe></div>]]></description>
</item><item>
    <title>Rolling Mind</title>
    <link>https://rustycruiselabs.github.io/games/rolling-mind/</link>
    <pubDate>Sat, 10 Aug 2024 00:00:00 &#43;0000</pubDate><author>
        <name>RustyCruise Labs</name>
    </author><guid>https://rustycruiselabs.github.io/games/rolling-mind/</guid>
    <description><![CDATA[<div class="featured-image">
                <img src="/img/rollingmind.png" referrerpolicy="no-referrer">
            </div><h2 id="overview" class="headerLink">
    <a href="#overview" class="header-mark"></a>Overview</h2><figure><a class="lightgallery" href="/games/rolling-mind/images/feature_graphic.png" title="" data-thumbnail="/games/rolling-mind/images/feature_graphic.png" data-sub-html="<h2>A Brain-Teasing 3D Game Designed to Stretch your Spatial Awareness!</h2>"><img  loading="lazy" src=https://rustycruiselabs.github.io/games/rolling-mind/images/feature_graphic.png    height="500" width="1024"></a><figcaption class="image-caption">A Brain-Teasing 3D Game Designed to Stretch your Spatial Awareness!</figcaption>
    </figure>
<p>&ldquo;Rolling Mind&rdquo; is a mobile puzzle game designed to push the boundaries of your spatial cognition. Developed with insights from the National Institutes of Health, it focuses on mental rotation, a critical component of spatial thinking. Mental rotation entails envisioning objects from different angles in the mind&rsquo;s eye. In &ldquo;Rolling Mind,&rdquo; players are tasked with navigating 3D objects along specified paths, challenging their capacity to visualize and manipulate spatial configurations.</p>]]></description>
</item></channel>
</rss>
